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Lyn fire emblem engage
Lyn fire emblem engage









lyn fire emblem engage

Back at the home base, this system also allows you to chat up Lyn, flirt with Eirika, and hang with Micaiah. It just allows your favourite heroes to shine and dominate the battlefield with some spectacular attacks.

lyn fire emblem engage

This system doesn’t mess with the look or flow of the Fire Emblem formula. When you equip a ring to a hero, they can summon the emblem, and that provides them with a power boost and a special attack, unique to the emblem hero in question. The emblems are heroes from previous Fire Emblem titles (the aforementioned Marth is one, there’s also Lyn, Eirika, Ike, Lucina, Byleth, and so on – a dozen in total in the base game). The main gimmick that Engage features is its rings, which allow you to summon “emblems” from other times and universes, and this acts as a pleasant bit of fan service that doesn’t mess with the formula too much. For the most part, you’re moving from battle to battle, meeting various characters and facing ever-escalating challenges, just as you did in the heyday of the Fire Emblem series, from GBA through GameCube and Wii to 3DS. Between battles you can explore a peaceful and safe “home base”, and there you can have support conversations with characters, but that “hub” is not a focus of the game quite like the school was in Three Houses. The game doesn’t completely reject the steps forward it has taken in recent years. Related reading: An ode to Lyn, the greatest Fire Emblem Hero. It’s clear that Intelligent Systems wants to make it very clear that this game is to Fire Emblem what Final Fantasy IX was to that series, back in the day – a love letter for traditional fans after a period of experimentation. Then there’s the iconic hero, Marth, that shows up immediately and helps you out on the battlefield as a spirit companion. Dragons – a common motif for both good and evil in Fire Emblem – feature prominently from the opening seconds. The opening scene features a mysterious villain that could have been pulled right from the GBA Fire Emblems. That ended up being little more than an “item equip” that would boost character stats, with the different unit types providing different stat gains, but it nonetheless gave the game a different texture and dynamic.Įngage, right from the opening moments, feels a lot more “traditional”. Then there was the unit system, allowing each hero to bring a group of soldiers into battle. For example, there was the Wednesday school life (or Harry Potter, if you wish, but we don’t talk about that one anymore) that, for much of the game, took up more time than the actual battles. Three Houses tried a lot of different things. One thing that immediately struck me about Engage is that it is a relatively traditional Fire Emblem title.

#Lyn fire emblem engage series#

This may well be my favourite game in the series (finally eclipsing The Blazing Blade from way back on the Game Boy Advance). I’m not complaining – I would rather the team take the time to fully develop an idea than rush releases out for the sake of content – but as a massive Fire Emblem fan it has been quite the wait for Fire Emblem: Engage. That’s been the largest gap between releases in quite some time. Given how big the Fire Emblem series has become, it’s amazing to think that it has now been four years since the previous “proper” Fire Emblem ( Three Houses) was released.











Lyn fire emblem engage